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Parametric Clusters

Selection of rendering experiments inside Houdini based on a few setups I developed. This specific technique utilises a range of Voronoi fractures in combination with Points from Volume nodes inside many different foreach loops to achieve the desired detailing and element sizes.
Varying cluster seeds, extrusion threshold and glowing elements selection – in accordance to their areas – we can achieve an immense variety of results.
Rendered with Mantra.

clusterSeed 62.7 extrusionThreshold 0.01-0.1 randomGlow 45.1

clusterSeed 62.7 extrusionThreshold 0.01-0.1 randomGlow 45.1

clusterSeed 22.1 extrusionThreshold 0.01-0.3 randomGlow 63.9

clusterSeed 22.1 extrusionThreshold 0.01-0.3 randomGlow 63.9

When limiting the glowing extrusions lower than the overall threshold, some interesting outcomes emerge as well.
clusterSeed 56.1 extrusionThreshold 0.01-2.0 randomGlow 10.6

When limiting the glowing extrusions lower than the overall threshold, some interesting outcomes emerge as well.
clusterSeed 56.1 extrusionThreshold 0.01-2.0 randomGlow 10.6

clusterSeed 137.4 extrusionThreshold 0.01-0.2 randomGlow 32.6

clusterSeed 137.4 extrusionThreshold 0.01-0.2 randomGlow 32.6

Magenta goodness bonus

clusterSeed 60.2 extrusionThreshold 0.01-0.6 randomGlow 239.5

Magenta goodness bonus

clusterSeed 60.2 extrusionThreshold 0.01-0.6 randomGlow 239.5

clusterSeed 36.3 extrusionThreshold 0.01-6.0 randomGlow 125.1

clusterSeed 36.3 extrusionThreshold 0.01-6.0 randomGlow 125.1

clusterSeed 119.9 extrusionThreshold 0.01-4.5 randomGlow 82.0

clusterSeed 119.9 extrusionThreshold 0.01-4.5 randomGlow 82.0

Screencast demo inside Houdini showing off a few of the countless possible outcomes while varying all seeds available simultaneously.