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Procedural Beijing Buildings [WORK IN PROGRESS]

This project is currently under development. Creating a toolset inside Houdini that allows us to generate procedurally an immense variety of 'habitable' buildings, heavily inspired by many residential blocks in Beijing and China altogether.
There are a couple of articles on Unity Connect relating my experience previous to this iteration of the project, and upon its completion it will have an article written about it as well. Read the first chapter here: https://goo.gl/kxun6C
One of the objectives with this project is to create high-quality building assets for the Unity Asset Store at accessible prices, to be further utilised in games and all other sorts of projects like VR experiences.
Be sure to check me out on Twitter as well for more updates: https://twitter.com/ribponce
Thank you.

180125
The first atmospheric render of the modular toolset in its current stage.

180125
The first atmospheric render of the modular toolset in its current stage.

180125
Added a whole lot more of variation to the new AC Props, every unit being able to vary in size, layout and sides. Things start to come nicely together.

180125
Added a whole lot more of variation to the new AC Props, every unit being able to vary in size, layout and sides. Things start to come nicely together.

180121
Upon instantiation, double windows have the probability of carrying with them some procedural clotheslines, which will also randomly spawn and position some props from a pre-defined pool. This is it's very first iteration.

180121
Upon instantiation, double windows have the probability of carrying with them some procedural clotheslines, which will also randomly spawn and position some props from a pre-defined pool. This is it's very first iteration.

180119
The stairwell module in action. These can be instantiated to origin walls with 4 units in size, and integrate perfectly with the shapes previously built.

180119
The stairwell module in action. These can be instantiated to origin walls with 4 units in size, and integrate perfectly with the shapes previously built.

180117
One of the first renderings with the new grille system I had just developed at the time.

180117
One of the first renderings with the new grille system I had just developed at the time.