This project is currently under development. Creating a toolset inside Houdini that allows us to generate procedurally an immense variety of 'habitable' buildings, heavily inspired by many residential blocks in Beijing and China altogether.
There are a couple of articles on Unity Connect relating my experience previous to this iteration of the project, and upon its completion it will have an article written about it as well. Read the first chapter here: https://goo.gl/kxun6C
One of the objectives with this project is to create high-quality building assets for the Unity Asset Store at accessible prices, to be further utilised in games and all other sorts of projects like VR experiences.
Be sure to check me out on Twitter as well for more updates: https://twitter.com/ribponce
Thank you.